Scenes
A chapter is often several beats. Scenes let you see and work them one at a time.
Most chapters move through more than one moment: a confrontation, then a quiet aftermath; a journey, then an arrival. Scenes mark those divisions inside a chapter so you can hold the shape of it in your head, and so the tools can work at the grain you actually think in.
What scenes are
A scene is a real division inside the chapter, not a separate document. Your chapter stays one continuous piece of prose; scenes simply give it internal structure that PullAtlas understands. That means everything (export, reading, continuity) still treats the chapter as a whole, while the scene boundaries let you focus.
Adding a scene break
Insert a scene break the same way you format anything else: through the slash menu (type / at the start of an empty line) or the editor toolbar. Split a long chapter wherever the moment turns, and merge or reorder as the draft changes.
The scene rail
The Scenes panel shows the chapter as a corkboard of cards, one per scene, in order. It is a map of the chapter you can scan at a glance: what happens where, how long each beat runs, and which scene you are in. Cards collapse so a busy chapter stays readable.
Working scene by scene
Because PullAtlas understands scene boundaries, several tools can act on a single scene instead of the whole chapter:
- See the cast of a scene, the Atlas entities actually mentioned inside it.
- Run a continuity check on just that scene.
- Extract new Atlas entries from a scene, or draft and revise a scene with AI.